Fixes
- Improved frame rates on mid-range hardware through rendering optimizations
- Reduced memory usage by approximately 15% through asset streaming improvements
- Optimized network code for better latency and reduced packet loss
- Added DLSS and FSR support for compatible hardware
- Fixed several crash issues reported by alpha testers
- Resolved UI scaling problems on ultrawide monitors
- Fixed incorrect hit registration in certain scenarios involving moving targets
- Addressed animation glitches with the Elf character models during specific ability activations
- Improved audio mixing for better distinction between important gameplay sounds
- Fixed issue where some weapon effects would continue playing after the weapon was holstered
- Adjusted lighting on Forest Temple map to improve visibility in shadowed areas
- Fixed collision issues on several map objects that could trap players
- Improved server performance during high-activity moments
- Fixed bug where kill feed would sometimes display incorrect information
- Adjusted respawn timers to better balance match pacing
- Fixed issue where certain achievements weren't properly tracking progress
- Improved controller support with additional customization options
- Fixed bug where text chat messages would sometimes appear for the wrong team
- Resolved issue with friend invites not properly appearing for some players
