Character Mesh Overhaul, Lag Compensation, and Lobby System
November 6, 2025
Enhancements:
New Character Mesh! The Human is now fully customized.
New Lag Compensation System and Server side hit validation. Server authoritative bullets that are cheat resistant.
New Party & Lobby System is 95% complete. Players now search and join matches in a multiplayer lobby instead of looking for active servers. This also handles server provisioning and map loading.
Brand new menus! New Lobby menus and character selection/loadout selection menus are 90% complete.
New Rocket Launcher. The placeholder rocket launcher has been replaced with a new RPG.
Holstered Weapons on player's backs. You can now view the other weapons being carried by other players which appear on the players back.
Variable ragdoll launch and network syncing improvements. Player death now launches players based on the type of weapon. Grenades and rocket launchers offer the most force.
Grenades/RPGs now launch other grenades or ragdoll bodies when exploding
Bug Fixes:
Shotgun bullet trace visuals were sometimes misleading. This has been corrected.
Update to revive chain recalculation
Tweaks to gravity beacon destination calculation to handle edge case